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Ayush Gandhi's avatar

Greetings,

Thank you for writing this op-ed. As a teacher working at a high school that runs on a Project Based Learning model with inter-disciplinary multi-graded studios, I would like to bring some counter points to some of your claims.

-Education is contextual, blanket claiming something to work, or not, most of the time seems far-fetched. Project Based Learning is a tool. How you integrate it, how much of your curriculum is shaped around it, how much agency does the teacher have in co-creating this course, are all important foundational questions to measure if it works for your context or not? Our school's studio curriculum is created around 6 academic pillars:

-Communication and Expression

-Mathematical Thinking

-Social Systems, Civic Engagement & Ethical Thinking

-Technology and Digital Citizenship

-Scientific Inquiry

-Design and Innovation.

For example for this trimester, the studios being offered to students: Local Agents of Change (inspired from Marshall Ganz's Public Narrative), Politics on your Plate (Ceramics class for food combinations), Matter Matters (Material Science for Climate Change).

- Yes, there is tendency of Project Based Learning to have a higher weigh towards short term excitement. And that is why we try to use student created reflections and documentation as the most important part of any project, in order to bring some balance of long term mastery. In fact, we define mastery for our students as when they are ready to become teachers to other students, and have a dedicated block of time for peer learning groups for students to choose what they want to learn or teach.

-And in no way I am claiming that any of this works perfectly. We run into our challenges daily, as all schools do. And that's what we do as educators, come together and trying to figure out this inter generational information transfer task at a pivotal point in their brain development.

-To your sub-assembly point, there might be truth to that. We may START with building with shadows and be playing with the breadth a bit, which I also feel is the point of high school, to be interested in how the real world interacts. But once a student is hooked, I can be the worst teacher and the student still wants to solve the problem so they will extract the information out of me. And the certain depth required for technical and soft skills, we make sure students have enough required and elective studios to attend from which will allow them to find their interests from the breadth and grow deeper in them.

Scratch is one of the most beautiful learning platforms made to learn programming. Why does it work at that scale? Low barrier to entry, but the ceiling is limitless. A month ago I demonstrated a speech therapy demo to a early childhood school on Scratch, which took me 15 mins to build.

-And again, none of this is being prescribed as 100% works for all. For some students it can be truly life changing, and for some it can be a very tough time. Does that mean you abandon the tool itself? Or understand it as a tool and hope to use it for its merits and avoid its pitfalls.

{Typed on phone. Apologies for typos}

Tom Bielik's avatar

I wonder what is your evidence to back up these claims. I've spent several years doing research on PBL in science classrooms. It is not a perfect method and it needs to be done by skilled teachers, but most actual studies shows that when it is done right, it supports students' cognitive learning just as good as traditional classroom learning, with the added value of social and emotional engagement, and self-efficacy. Several reviews confirm these claims. You easily dismiss the benefits of PBL as a whole, without any concrete evidence from field studies- I find this populistic and dangerous- though I will be happy to be proven wrong...

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